Part 69: Episode L: This is a Story About Odd Ogre Operations

Episode L: This is a Story About Odd Ogre Operations
.jpg)
Music: Strumble
b.jpg)

.jpg)

b.jpg)

.jpg)

b.jpg)

.jpg)
Welcome to Three's Prologue chapter. While One and Two had some rather plot relevant DLC prologues that gave the two a good bit of backstory... this is not the case with Three's prologue. At all. What we currently know about Three: She is a huge weirdo that likes making dolls and performs Umbrella Inc. level human experiments on the side. What we will learn by the end of this DLC about Three: Nope... that's all there was to that character. Even beyond that, this is probably the worst bit of the DLC prologues overall. We'll get to the details of why shortly...
In any case, we begin our tale a good half year and change before Zero's initial assault on the Cathedral City.
.jpg)
We immediately dive headlong into a campfire scene. Much like Two and Cent in the Land of Sands deciding to slum it in an ancient ruins... Uhh... Three? Octa? What are you doing camping out in the woods when you live here and have a perfectly nice home base shrine nearby? Weirdos.
Three's entourage during campfire segments include a pair of loyal Armisael doll followers. Let's see what's shakin' with these two.
.jpg)


Octa... C'mon, man. Have some decency. Don't do it in front of the dolls. They've got men's souls trapped in them. I mean... I know you don't know that yet at this point in time. But the fact still remains. That's just weird, guy. I'm sure the other Armisael agrees.
.jpg)


Two is hardly a horde, Octa. Now the 48 where that came from...? That's another story. Speaking of Octa, let's get this next mission underway.
.jpg)









Verse 1: The Intoner of Curiosity
Music: Nethernox
.jpg)
We find ourselves back in the ever popular locale of One's Cathedral for this next mission. Remember those halcyon days where Notspain was exclusively the realm of endgame apocalyptic romps? Ah... memories.
.jpg)
Our goal for this mission is, as always, to go kill a bunch of things. For the duration of this DLC, our targets will be monsters that Three has released a mod for with a bunch of wacky altered stats that are unfortunately causing severe instability issues with the engine. And we cannot have that.
.jpg)



.jpg)
The Cathedral has been seemingly evacuated due to Three's rampaging ogres. Indeed, Three's DLC probably has the lowest concentration of enemies of any chapter in the entire game. You'll see the reason for that shortly.
.jpg)
At the top floor, back in the grand hall where One likes to hang out (when not out dragon riding or getting impaled in the woods) we come upon a circle of light much like the one One birthed Brone from within. Don't worry, Three won't be conjuring up a gender swapped clone. They'd look ridiculous in that outfit. No, the magical glyph is just there to begin the main event:
.jpg)
Music: Exvulsion - Phanuel
.jpg)
A wave based combat gauntlet. Yeah, they REALLY couldn't be arsed to mix up things with Three's DLC chapter. So it's entirely just video game ass video game style waves of enemies. Fuck it!

.jpg)




...Wait, Octa can see the game's title cards? What else has he had knowledge of this whole time and kept quiet about?! Not cool!
.jpg)
.jpg)
The first wave is just against three bog standard ogres. Three comes equipped with "scissors" as a weapon. But they are in actuality just scissors in visual model only. Functionally they're a short sword with an actual reach about three times further than they would appear at a glance. Which is a somewhat awkward when coming against smaller enemies or those that need to be quickly evaded.
Oh well, at least we can be thankful they're not faux-chakrams in scissor form.
.jpg)




.jpg)
You heard the lady, guys. Tough break. But we need to make room for Zero's rampage and the Cent zombie outbreak early next year. It's a tight schedule we must all conform to. I'm sure you all understand.
Music: Blissade - Raphael
.jpg)
In Round Two, Three and Octa are challenged by Enhanced Ogres. "Enhanced" here doesn't mean shorthand for "zombie" like it did with Cent's altered soldiers. Instead, it means Access Games figured out you can futz with settings in the Unreal 3 Engine to make some weird behavior for existing enemies.
.jpg)





.jpg)
In this particular case there are six ogres. They are just like any other standard issue ogre. Except all their animations have been set to 50% speed. Yeah... That's the only enhancement to 'em. They're moving at half speed. I suppose when it comes down to it, I'll take intentional slowdown over a spotty framerate.
.jpg)
Needless to say, this particular quirk does the ogres no favors combat wise.
NOTE: The next two rounds have boss music from parts of the game we've yet to reach. So instead, have some DLC music in its place!
New Music: Growing Wings - Battle Version
.jpg)
To make up for the previous round's poor showing, Round 3 now produces an ogre that moves about 50% faster than its standard kin.
.jpg)




.jpg)
Even if it is a slight speedier class of ogre, it's still a scrub tier mid-boss creature. Disappointingly, it's limbs don't fling off at above average speeds upon death. But hey... We've slain Gugelphy here. What's the deal with 1/3 ogres, eh...?
.jpg)
.jpg)
Ah! There we are. Probably shouldn't have called attention to the fact you didn't render a ceiling and there's just a black void where one ought to be. I hate to keep calling this out. But c'mon Drakengard 3, know your limitations.
.jpg)





.jpg)
Yeah, all that business can be ignored. They're just sped up ogres identical to their little brother from earlier. Look, they put friendly fire on explosions. Wasn't that enough? Doing the same for monsters just isn't happening! What do you think this is? Doom?!
.jpg)
.jpg)


.jpg)
Excremento and Orina are certainly a step above their predecessors. I mean first of all, they're sand ogres which are already no joke on their own. And they've had their animation speed doubled when they were already some of the speediest enemies in the game to begin with anyway. If Three has built up any Intoner mode juice, now is the time to pop it off.
.jpg)






.jpg)
Hey, who ever said Drakengard 3 wasn't educational? I didn't know how to say those words in Spanish. I'm more of a mierda and mear sort of fellow when referring to those functions.
.jpg)
Regardless, taking down the speedy bodily function brothers draws this first mission of Three's to a close. Tune in next time for pretty much the same exact thing but with ogres replaced by imps!



Video: Three Verse 1 Highlight Reel